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Your first look at CONFLICT: DESERT STORM Dessert Storm? Better than being in your tea-cup, I suppose.
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RELEASE DATE:
September 2002
GENRE:
Stealth Action
PLAYERS:
Single / Multiplayer co-op
PUBLISHED BY:
SCi (UK) / Gotham Games (Take2) (US)
OFFICIAL WEBSITE:
conflict.com
Reviews
PC Gamer Preview - 1st Quarter 2001
Your first look at CONFLICT: DESERT STORM Dessert Storm? Better than being in your tea-cup, I suppose.
ONCE UPON A TIME THERE WAS A MAN IN THE DESERT. This man was feeling militant as he looked at the dust, the camels and the Persian rugs. So he decided to start a fight. Like lots of grumpy men this man picked on someone smaller than himself, and was soon taking the dinner money of a lot of other desert dwellers.
Unluckily for this sand-ridden bully, the little guy had a lot of friends; big angry friends with tonnes of hardcore ordnance and high-tech war gadgets. Those men jumped into their death machines and headed off to save the little guy. This game is their story.
Pivotal Games, which was once the Warzone 2100 conjuring Pumpkin Studios, are putting you in charge of the chaps knocking seven shades of camel dung out of the sand: muscle bound special forces types who go in there and do the sorting out, in a very 'hand-cannons and napalm' kind of way. No careful negotiation here.
We asked Jim Bambra, the managing director of Pivotal, what we had to look forward to in this next member of the seemingly endless queue of squad-based combat games. Yes, it's set in the middle-eastern conflict and you'll be gun-toting all the way, but what else can we expect?
"Well this is a resource-needy game, just as in Warzone 2100, keeping your men alive is essential to success. There are always new guys, but they won't have the experience and skills of the surviving troops. The squad also has the armaments of the entire Western Alliance backing it up. You can use vehicles, including some tasty helicopter action. Expect to call in the artillery and even the infamous cruise missiles for moments of high destruction.
Only the Allied forces are going to be available in the single player game, but there's also a multi-player aspect. In this you'll be able to take control of either side for a desert-based ruckus. You can either supervise a team of men, as in the single player game, or take command of just one soldier. A class-based system is applied, so you'll have to be careful to select a character that matches both your mission needs and style of play."
Desert Storm wants to be tactics heavy and you'll be able to use the terrain to develop strategies with your mates. This is real world combat, so don't expect any crazed v-style antics here.
Ultimately, though, this isn't the story of the desert bully and his fight with the rest of the world. It's merely based in and around it. That particular memory is still raw in a few people's minds, so we just have to hope that this particular game isn't going to rub anyone up the wrong way... Oh controversy, why must you dog the annals of videogame supra-violence?
Pivotal Games, which was once the Warzone 2100 conjuring Pumpkin Studios, are putting you in charge of the chaps knocking seven shades of camel dung out of the sand: muscle bound special forces types who go in there and do the sorting out, in a very 'hand-cannons and napalm' kind of way. No careful negotiation here.
We asked Jim Bambra, the managing director of Pivotal, what we had to look forward to in this next member of the seemingly endless queue of squad-based combat games. Yes, it's set in the middle-eastern conflict and you'll be gun-toting all the way, but what else can we expect?
'SORT IT OUT IN A 'HAND-CANNONS AND NAPLAM WAY'. NO CAREFUL NEGOTIATION HERE'
"Well this is a resource-needy game, just as in Warzone 2100, keeping your men alive is essential to success. There are always new guys, but they won't have the experience and skills of the surviving troops. The squad also has the armaments of the entire Western Alliance backing it up. You can use vehicles, including some tasty helicopter action. Expect to call in the artillery and even the infamous cruise missiles for moments of high destruction.
Only the Allied forces are going to be available in the single player game, but there's also a multi-player aspect. In this you'll be able to take control of either side for a desert-based ruckus. You can either supervise a team of men, as in the single player game, or take command of just one soldier. A class-based system is applied, so you'll have to be careful to select a character that matches both your mission needs and style of play."
Desert Storm wants to be tactics heavy and you'll be able to use the terrain to develop strategies with your mates. This is real world combat, so don't expect any crazed v-style antics here.
Ultimately, though, this isn't the story of the desert bully and his fight with the rest of the world. It's merely based in and around it. That particular memory is still raw in a few people's minds, so we just have to hope that this particular game isn't going to rub anyone up the wrong way... Oh controversy, why must you dog the annals of videogame supra-violence?
Page: [< PREV] [1] [2] [3] [4] [NEXT >]